about 3 weeks ago - 3 comments
I recently posted about Building AIR 2 applications with Flash Builder 4. There is now an update for Flash Builder 4 which downloads and installs the Adobe Flex 4.1 SDK. According to Renaun Erickson’s post, Flex 4.1 includes Flash Player 10.1 and AIR 2.0. Now, if you’re like me and loathe the Adobe Updater… then
about 1 month ago - 10 comments
:: Update :: This process has gotten much easier, you can now use software update to get AIR 2 as well as Flash Player 10.1 in Flash Builder… check out this post. Adobe AIR 2 and Flash Player 10.1 were released on June 10th, 2010. It’s an exciting time. This weekend I decided to do
about 1 year ago - 2 comments
Between my full-time job, planning the Flex SDK BugQuash, and trying to install Flash Media Server on 64-bit Ubuntu Linux (a real nightmare I tell you), I’ve just been utterly swamped and ultimately have been neglecting my blog. However, I feel compelled to write this blog post letting you know what you are missing if
about 1 year ago - 1 comment
Many of us have been working diligently on this Flex BugQuash event. Now it’s your turn to help us. Here is a promotional banner that I’d love to see littered all over the web. Don’t like it? Make your own, all of the NinjaQ assets and logo assets can be downloaded from —> here. Thanks
about 1 year ago - 6 comments
So earlier today someone sent me an email asking me why I claim to be an Adobeholic. I figured it was an interesting question, so here is your answer… and yes, I’ll admit I’m a fan-boy. My Dock Let’s start off with my dock on my laptop: I’m well aware that this isn’t every piece
about 1 year ago - 1 comment
Soooo… it is 4:46 am here… Pacific Standard Time.  I stayed up all night finishing up the registration system so I could get this information out to all of you. Registrations for the first Flex SDK BugQuash event are now open.  It’s free, so go ahead and sign up.  We’re very excited about it. Register for
about 1 year ago - 1 comment
Today’s tip is a short one… I have begun planning a very exciting Flex-centric event that is going to be held up here in Seattle. More on that later though. Your tip for the day… The Flex SDK team has a guide that explains the coding conventions that they use within the SDK (for the
about 1 year ago - No comments
Something that I have wanted to do for a while is to be notified whenever anyone checks into the Flex SDK. That way I can keep up with all the changes as they happen. I finally figured out how to set it up today. Visit the commits forum. Click the subscribe button. Select Email or
about 1 year ago - 2 comments
I was playing with Cocomo today and hit a wall dealing with the Flash Player 10 version of Cocomo.swc while using Adobe AIR. I created a new AIR application in Flex Builder 3, and pointed it to the Flex SDK 3.2. I then linked in the FP10 version of Cocomo.swc. Everything was going fine until
about 1 year ago - 2 comments
A little while ago I posed the following question to the flexcoders mailing list, I just wanted to ping everyone and get their opinion on something. Why would anyone ever want to use the include directive? I’ve recently been working on poorly designed project where at the top of every module there is an “include
about 1 year ago
Nate,
This was a great presentation. I too had trouble with the Flex WebServices and want to submit a patch. After watching your presentation, I was not able run the WootLabelTest successfully. I add the ‘text = “Woot!”‘ in the Label.as file but when I ran the application, I don’t see anything.
Any suggestion?
Thanks!
about 1 year ago
@Tonte
Hey, thanks for reading!
Okay, So if you’re not seeing your “woot” label, make sure that your WootLabelTest is using your version of framework.swc instead of the default Flex SDK version. To do this in
FlexFlash Builder:- Right-click on the project, let’s say WootLabelTest is your project, right click on that and go to properties.
- Click on “Flex Build Path” (or Actionscript Build Path if you’re doing an AS only project).
- Click on the “Library Path” tab.
- Assuming you’ve got your Flex SDK Library Project setup correctly, you can click “Add Project”.
- Select “framework” and hit “OK”, then do the same for “rpc”.
- They should show up in the Build path libraries box.
- Now you want to select framework and rpc in the Build path libraries box and move them above your Flex SDK. Do this by selecting the project and clicking the up button.
- If your framework and rpc projects are above the Flex SDK in the “Build path libraries” box, you should be good to go.
The reason for those steps is it forces your project to use your version of framework.swc and rpc.swc instead of the one provided by the Flex SDK.
Also be sure that when setting up your Flex Library projects in Flash Builder that your “Linked Resource” is pointing to the correct place. If it’s not, the Flex Library project will be empty, and your swcs won’t do anything.
Hopefully that clears some stuff up. Let me know if that fixes things for you.
Cheers!
about 1 year ago
Okay I got it working. I was editing the wrong Label.as file.
Thanks!