about 3 weeks ago - 3 comments
I recently posted about Building AIR 2 applications with Flash Builder 4. There is now an update for Flash Builder 4 which downloads and installs the Adobe Flex 4.1 SDK. According to Renaun Erickson’s post, Flex 4.1 includes Flash Player 10.1 and AIR 2.0. Now, if you’re like me and loathe the Adobe Updater… then
about 1 month ago - 10 comments
:: Update :: This process has gotten much easier, you can now use software update to get AIR 2 as well as Flash Player 10.1 in Flash Builder… check out this post. Adobe AIR 2 and Flash Player 10.1 were released on June 10th, 2010. It’s an exciting time. This weekend I decided to do
about 6 months ago - No comments
So if you haven’t seen my fun badge there on the right side of my blog… —> I will be speaking at 360|Flex San Jose. If you haven’t attended a 360|Flex conference before, you really should. In my opinion, 360|Flex is the best conference out there for Flex developers. It’s put on by developers for
about 6 months ago - 1 comment
As I spend more and more time on the PushButton Engine Forums, it’s funny how often the same topic seems to come up. Today a topic showed up again, regarding running Flash swf files locally. You see this same topic in many different flavors… When I email my game to the client it won’t run
about 9 months ago - 2 comments
So I know I haven’t posted in quite some time. Between work, BugQuash, MAX, contributing to PushButton Engine, my country’s 500th anniversary to plan, my wedding to arrange, my wife to murder and Guilder to frame for it, I’ve been swamped. But tonight… I break my blog silence. As I just mentioned, I’ve been contributing
about 1 year ago - No comments
So I was going to write a great long blog post about how the Flash Catalyst and Flash Builder 4 betas are out… and resources you can use get started… But Ryan Stewart and Serge Jespers have both written amazing posts already. So all of you should do as I’m doing, and go download the
about 1 year ago - 2 comments
For a long time I’ve been doing things like this within Flex. [Bindable] private var _skills:Array = [ {label: "—", id: -1}, {label: "1 – Newbie", id: 1}, {label: "2 – Some Experience", id: 2}, {label: "3 – Expert", id: 3}, {label: "4 – I’m a baller", id: 4} ]; And then binding this data
about 1 year ago - 2 comments
So the reason I haven’t posted a tip the past couple of days is because I have been working on a new project. Check it out here —> Bug Quash Please vote on the poll. We’re trying to see how much interest there is in this kind of event. Any questions, comments, ideas, complaints, suggestions,
about 1 year ago - 1 comment
The tip that helped me the most lately is the with flipping objects with the help of matrices. Here is the code: function flip( display:DisplayObject, orientation:String ):void { var m:Matrix = display.transform.matrix; switch (orientation.toUpperCase()) { case "HORIZONTAL" : m.a = -1; m.tx = display.width + display.x; break; case "VERTICAL" : m.d =
about 1 year ago - 1 comment
Today’s tip is a short one… I have begun planning a very exciting Flex-centric event that is going to be held up here in Seattle. More on that later though. Your tip for the day… The Flex SDK team has a guide that explains the coding conventions that they use within the SDK (for the
about 1 year ago
Thanks for this post! I am not a flex dev, but do have a vested interest in a certain date time formatting bug
Joining, voting and subscribing took about a minute and now I’ll know exactly when it’s fixed (or killed :-p ).